samedi 3 mai 2014

How Video Games Helped Art

By Robert Sutter

Anyone can make the argument that gaming is a form of art, which has quite a bit of support backing it as well. However, did you know that video games might be able to help those who have interests in certain fields, drawing included amongst them? It might seem hard to believe but there are actually a number of reasons as to why this is. With various examples seen in the realm of gaming, I believe that it is time to cover them with the utmost emphasis.

There have been a number of video games, over the years, which have included aspects of art with them as well. "Mario Paint," for example, was something of a standout title back in the early 90's and one of the reasons for this was because the game itself came with a necessary mouse and pad. The game itself was rather simple, though it did include programs which entailed animation and musical skill alike. Yes, it was a simple game but it was also one that stood out.

Nintendo would not end its artistic pursuits there, though, as the more recent series entitled "Art Academy" indicated. Basically, this series was not so much a collection of mini-games as it was a number of applications for those who had the desire to cut their teeth as far as art was concerned. Each game possessed lessons for users to follow but they were presented in an easy fashion. Nintendo was able to make sure that the game was approachable for anyone, which is vital when given the broad nature of gaming today.

Nintendo was not the only entity that decided to focus on art as far as its video games were concerned. While this is a lesser-known entity, the more recent uDraw gaming tablet is something to take into consideration. It combined artistic learning as well as notable characters along the lines of SpongeBob SquarePants. It goes without saying that this particular piece of tech was made to appeal to a younger audience. However, this did not negatively impact its unique nature, as it is still an interesting peripheral.

I do not think that anyone can argue with the fact that video games and conventional art can come together. The examples mentioned before are just a few to consider and I do not think that anyone can argue with such a point, either. With titles like "Art Academy" being reasonably well-known in gaming today, perhaps you have given one or a few of these titles an attempt. For those who have not, perhaps they can prove more useful for your artistic endeavors than you could have imagined.

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